Far Cry 4 Gun List
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The F1 is nearly unique in Far Cry 4 in being the only weapon, other than the A.I.M. 9 (see above) that uses burst fire, shooting up to 3 rounds with each pull of the trigger. This helps to conserve ammo and reduce recoil, and perhaps is part of the reason for this rifle's excellent accuracy.
Aren't in those menus but have been in videos, so we know they exist in the game. In FC3 you unlocked just under 50% of the weapons at about the half-way point, so theres definitely more. There had better be more ARs in the game though, because based on those menus, at this point theres actually FEWER assault rifles than in FC3 (no ACE) so I'm hoping we get the ACE back at the very least but hopefully theres 1 or 2 NEW ARs in the game (a g36c would be cool, maybe a SCAR/ ACR etc!). It's not so much confidence but more deductive reasoning and logic. I may be presuming to much, but there are multiple weapons we KNOW are in the game not shown in those menu screens. Beyond those I listed before, I've also remembered the double barrel shotgun (full length version of the new sawed-off) and the multi-shot grenade launcher.I also play this game with a heavy focus on stealth, but part of what I loved about 3 was how you really did have full control over playing stealth or not, and sometimes I liked to go full assault on an outpost.
I don't know, alot of people are bashing on the game and calling it a re-skin which admittedly is accurate, but I just never had much in the way of expectations beyond that. I knew as soon as we started seeing how FC3 was considered a success that Ubi was going to keep them coming and that they'd continue with the FC3 formula. It's not like this is only a recent trend with them, they've basically been operating the same way since I can remember, and I'm talkin' original xbox days.The level of re-used assets in this game really is my biggest complaint, but even then, it's the re-used animations that bug me the most and thats just because it doesn't make sense from a logic point of view to have Ajay Ghale perform those movements exactly like Jason Brody who is obviously a totally different, unrelated person. I think the vehicle take downs are something I'm only going to see in the missions. Mastering the mix reference vst torrent.
Doesn't really suit my play style to do that while in the open world. Which is one more reason I also think they should make the missions re-playable.I'm afraid you are right though. I think aside from it being a different blade, WHICH REALLY FUCKING SHOULD BE USED DIFFERENTLY, they are going to have all the same animations.I'm that stealth player where if I get spotted I start all over.
It's always been how I played it going back to the first Thief game. I can't break the habit.
Far Cry 4 Season Pass Weapons List
I have to do it clean every time. Watched that video last night. Couple of things I noticed and your screencaps helped remind me of:1) Top weapon slot only accepts 'sidearms' (although the M79 grenade launcher was listed in the sidearms category - presumable so you can use it while driving vehicles and most especially the gyrocopter they keep showing footage of)2) Some weapons still have limits to the amounts of attachments they can take. It gimps some weapons.3) Weapons still offered free for climbing towers (this time it's bell towers).
Far Cry Weapons List
Really Ubi?4) NEW weapon silhouettes and names included:Mark IV (Revolver)M-712 (Iconic Mauser semi-auto pistol)MP34 (Steyr MP34 submachine gun)LK-1018 (some kind of rocket launcher)2 Different Bows - Hunter & Recurve'Sticky' Grenades/Mines/C4Signature weapons show the 'Buzzsaw' with an icon that looks like a minigun. This might be the Terror4000 from Blood Dragon however as there is also a signature weapon icon and name for the A.J.M. 9 Robocop style pistol.Also in Signature weapons is an icon for a TEC-9 machine pistol which has been shown in some footage. The game's way to tell you how Jason advanced as a warrior was through how many tower descramblers he had broken?
I don't think so.There was plenty of incentive to activate the radio towers just in removing the fog of war from the map, giving XP, unlocking speedquests and highlighting POI for you.Giving free weapons simply unbalanced the already poorly implemented economy. Not withstanding that you can UNLOCK a weapon simply by retrieving it from an enemy in the vanilla game so. I feel like giving away free weapons is just pointless really.