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Themiskyra Rome Total War

  1. Themiskyra Rome Total War Game
  2. Rome Total War Mods

Yeh, i suppose, but im not sure that they would have put a joke like that because rome total war is a game which is supposed to be historically accurate, thats not the kind of thing they'd do. Ill check other names and se if they are funny or wierd.The original RTW was never described as 'historically' accurate. Elements of the map, factions, units, events, etc., were all created with some artistic license.There are several mods which aim to make the game more istorically accurate, for example, Rome Total Realism RTR.check out this mod in the major mods section of this board.Even the mods which claim to be historically accurate fall short of the mark.there is just to much detail to be dealt with and the game mechanics that are hardcoded cannot be adjusted.

Themiskyra Rome Total War Game

Wambat is holding a weekly raffle giveaway of Steam games to promote the Fourth Age Total War mod and his Let's Play campaign! Check out the announcement thread here. The Org needs You!

Themiskyra Rome Total War

. Research - List of vanilla city coordinates.If this is your first visit, be sure tocheck out the by clicking thelink above.

Rome Total War Mods

You may have tobefore you can post: click the register link above to proceed. To start viewing messages,select the forum that you want to visit from the selection below.Wambat is holding a weekly raffle giveaway of Steam games to promote the Fourth Age Total War mod and his Let's Play campaign!Check out the announcement thread.

The Org needs You!Please visit the for more information on how to help. Holy f.ornication, Sfwartir has got some spare time - again!Off modding RTW, eh?You may want to change faction ownership of a province or two (or ten,for that matter), e.g. To make faction locations on the strategic mapmore historically correct to your chosen era in history.Now, the process itself, changing ownership of provinces, has been explained in previous posts. What I can present, is a list of the city coordinates you need to garrison your new provinces, place units, spies, diplomats and whatnot. Hopefully, this list will save you some frustrating amounts of time tracking down each coordinate on your own.By the way, the coordinates (x-y) are read like this:.The higher X-value, the further east the location.The higher Y-value, the further north.(And consequently, the lower X-value, the further westand the lower Y-value, the further south).This can be good to know if you want to relocate units, e.g. The former garrison of a city you've changed ownership of.Off we go!